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Metro Exodus : E3

Project : Metro Exodus : E3 Key Art

Client : Deep Silver / 4A Games

Agency : Ichi London (Freelance)

My Role : Creative Direction, Art Direction, Design, Compositing, Retouching, Artwork/Finishing

‘Metro Exodus' is the latest in the series from developer 4A Games that sees the action take place above ground for the very first time. A huge amount of retouching and compositing was required, combining game assets with real world photography to create the scene. I heavily retouched and reconstructed the clean, undamaged base models of the buildings creating new textures and damage effects. Snow and lighting effects were then carefully crafted over the entire scene to create the required look and feel.

3D Asset Creation : Gamoola