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Killzone : Shadow Fall

Project : Killzone : Shadowfall

Client : Guerrilla Games

Agency : Farside Creative

My Role : Creative Direction, Art Direction, Design, Compositing, Retouching, Artwork/Finishing

‘Killzone : Shadowfall’ is a futuristic first-person shooter set against the backdrop of two warring nations. The plot of the game sees the ISA side giving over half its home world to the surviving Helghast. This concept is inspired by the idea of heavily industrial Helghast nation building a new capital city and stamping their identity on their new home world.