My Role : Art Direction, Design, Compositing, Retouching, Artwork/Finishing
Gamescom 2018 in Cologne sees the first hands on demo of ‘Metro Exodus’ supported by a new key art. The cold light established for spring gives way to the rich hues of autumn. The scenic, tree-lined landscape and warm autumn sunlight gives the artwork an entirely different feel to the previous ones. I blended the fully CG valley with heavily retouched stock photography and 3D models to create the unique scene.
Character Photography : Simon Derviller 3D Asset Creation : Kettlestudio, Gamoola